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<h1 class="title">List of All Members for QScreen</h1>
<p>This is the complete list of members for <a href="qscreen.html">QScreen</a>, including inherited members.</p>
<div class="table"><table class="propsummary">
<tr><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="qscreen.html#availableGeometryChanged">availableGeometryChanged</a></b></span>(const QRect &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#deleteLater">deleteLater</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#destroyed">destroyed</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#geometryChanged">geometryChanged</a></b></span>(const QRect &amp;)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#logicalDotsPerInchChanged">logicalDotsPerInchChanged</a></b></span>(qreal )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectNameChanged">objectNameChanged</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#orientationChanged">orientationChanged</a></b></span>(Qt::ScreenOrientation )</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#physicalDotsPerInchChanged">physicalDotsPerInchChanged</a></b></span>(qreal )</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#physicalSize-prop">physicalSizeChanged</a></b></span>(const QSizeF &amp;)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#primaryOrientationChanged">primaryOrientationChanged</a></b></span>(Qt::ScreenOrientation )</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#refreshRate-prop">refreshRateChanged</a></b></span>(qreal )</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#virtualGeometryChanged">virtualGeometryChanged</a></b></span>(const QRect &amp;)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#dtor.QScreen">~QScreen</a></b></span>()</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#angleBetween">angleBetween</a></b></span>(Qt::ScreenOrientation , Qt::ScreenOrientation ) const : int</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#availableGeometry-prop">availableGeometry</a></b></span>() const : QRect</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#availableSize-prop">availableSize</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#availableVirtualGeometry-prop">availableVirtualGeometry</a></b></span>() const : QRect</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#availableVirtualSize-prop">availableVirtualSize</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#blockSignals">blockSignals</a></b></span>(bool ) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#childEvent">childEvent</a></b></span>(QChildEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#children">children</a></b></span>() const : const QObjectList &amp;</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect">connect</a></b></span>(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType ) : QMetaObject::Connection</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-1">connect</a></b></span>(const QObject *, const QMetaMethod &amp;, const QObject *, const QMetaMethod &amp;, Qt::ConnectionType ) : QMetaObject::Connection</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-2">connect</a></b></span>(const QObject *, const char *, const char *, Qt::ConnectionType ) const : QMetaObject::Connection</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-3">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType ) : QMetaObject::Connection</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-4">connect</a></b></span>(const QObject *, PointerToMemberFunction , Functor ) : QMetaObject::Connection</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connect-5">connect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType ) : QMetaObject::Connection</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#connectNotify">connectNotify</a></b></span>(const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#customEvent">customEvent</a></b></span>(QEvent *)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#depth-prop">depth</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#devicePixelRatio-prop">devicePixelRatio</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect">disconnect</a></b></span>(const QObject *, const char *, const QObject *, const char *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-1">disconnect</a></b></span>(const QObject *, const QMetaMethod &amp;, const QObject *, const QMetaMethod &amp;) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-2">disconnect</a></b></span>(const char *, const QObject *, const char *) const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-3">disconnect</a></b></span>(const QObject *, const char *) const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-4">disconnect</a></b></span>(const QMetaObject::Connection &amp;) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnect-5">disconnect</a></b></span>(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction ) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#disconnectNotify">disconnectNotify</a></b></span>(const QMetaMethod &amp;)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dumpObjectInfo">dumpObjectInfo</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dumpObjectTree">dumpObjectTree</a></b></span>() const</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#dynamicPropertyNames">dynamicPropertyNames</a></b></span>() const : QList&lt;QByteArray&gt;</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#event">event</a></b></span>(QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#eventFilter">eventFilter</a></b></span>(QObject *, QEvent *) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChild">findChild</a></b></span>(const QString &amp;, Qt::FindChildOptions ) const : T</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren">findChildren</a></b></span>(const QString &amp;, Qt::FindChildOptions ) const : QList&lt;T&gt;</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#findChildren-2">findChildren</a></b></span>(const QRegularExpression &amp;, Qt::FindChildOptions ) const : QList&lt;T&gt;</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#geometry-prop">geometry</a></b></span>() const : QRect</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#grabWindow">grabWindow</a></b></span>(WId , int , int , int , int ) : QPixmap</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#handle">handle</a></b></span>() const : QPlatformScreen *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#inherits">inherits</a></b></span>(const char *) const : bool</li>
</ul></td><td class="topAlign"><ul>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#installEventFilter">installEventFilter</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#isLandscape">isLandscape</a></b></span>(Qt::ScreenOrientation ) const : bool</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#isPortrait">isPortrait</a></b></span>(Qt::ScreenOrientation ) const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isSignalConnected">isSignalConnected</a></b></span>(const QMetaMethod &amp;) const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isWidgetType">isWidgetType</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#isWindowType">isWindowType</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#killTimer">killTimer</a></b></span>(int )</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#logicalDotsPerInch-prop">logicalDotsPerInch</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#logicalDotsPerInchX-prop">logicalDotsPerInchX</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#logicalDotsPerInchY-prop">logicalDotsPerInchY</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#manufacturer-prop">manufacturer</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#mapBetween">mapBetween</a></b></span>(Qt::ScreenOrientation , Qt::ScreenOrientation , const QRect &amp;) const : QRect</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#metaObject">metaObject</a></b></span>() const : const QMetaObject *</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#model-prop">model</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#moveToThread">moveToThread</a></b></span>(QThread *)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#name-prop">name</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#nativeOrientation-prop">nativeOrientation</a></b></span>() const : Qt::ScreenOrientation</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectName-prop">objectName</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#orientation-prop">orientation</a></b></span>() const : Qt::ScreenOrientation</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#orientationUpdateMask">orientationUpdateMask</a></b></span>() const : Qt::ScreenOrientations</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#parent">parent</a></b></span>() const : QObject *</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#physicalDotsPerInch-prop">physicalDotsPerInch</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#physicalDotsPerInchX-prop">physicalDotsPerInchX</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#physicalDotsPerInchY-prop">physicalDotsPerInchY</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#physicalSize-prop">physicalSize</a></b></span>() const : QSizeF</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#primaryOrientation-prop">primaryOrientation</a></b></span>() const : Qt::ScreenOrientation</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#property">property</a></b></span>(const char *) const : QVariant</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#receivers">receivers</a></b></span>(const char *) const : int</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#refreshRate-prop">refreshRate</a></b></span>() const : qreal</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#removeEventFilter">removeEventFilter</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#sender">sender</a></b></span>() const : QObject *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#senderSignalIndex">senderSignalIndex</a></b></span>() const : int</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#serialNumber-prop">serialNumber</a></b></span>() const : QString</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#objectName-prop">setObjectName</a></b></span>(const QString &amp;)</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#setOrientationUpdateMask">setOrientationUpdateMask</a></b></span>(Qt::ScreenOrientations )</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#setParent">setParent</a></b></span>(QObject *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#setProperty">setProperty</a></b></span>(const char *, const QVariant &amp;) : bool</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#signalsBlocked">signalsBlocked</a></b></span>() const : bool</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#size-prop">size</a></b></span>() const : QSize</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#startTimer">startTimer</a></b></span>(int , Qt::TimerType ) : int</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#startTimer-1">startTimer</a></b></span>(std::chrono::milliseconds , Qt::TimerType ) : int</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#staticMetaObject-var">staticMetaObject</a></b></span> : </li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#thread">thread</a></b></span>() const : QThread *</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#timerEvent">timerEvent</a></b></span>(QTimerEvent *)</li>
<li class="fn"><span class="name"><b><a href="../qtcore/qobject.html#tr">tr</a></b></span>(const char *, const char *, int ) : QString</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#transformBetween">transformBetween</a></b></span>(Qt::ScreenOrientation , Qt::ScreenOrientation , const QRect &amp;) const : QTransform</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#virtualGeometry-prop">virtualGeometry</a></b></span>() const : QRect</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#virtualSiblings">virtualSiblings</a></b></span>() const : QList&lt;QScreen *&gt;</li>
<li class="fn"><span class="name"><b><a href="qscreen.html#virtualSize-prop">virtualSize</a></b></span>() const : QSize</li>
</ul>
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